Thursday 4 December 2014

Unit 52 3D Animation

Develop a range of cinema 4d animation:

Rolling ball:

Here is a basic motion tween of a ball rolling down a ramp.
I had the ball start at frame 1 and then on frame 80 i moved the ball to the end of the ramp and rotated it by 720 to simulate the rolling effect. recording the position of the ball at frame 1 and frame 80. added the hazard texture to the ball to better see the ball in a rolling motion.






Waving test:

This was a simple test for animating of humanoid figures for i am thinking of having moving characters in my final animation. i used the cinema 4d preset for the humanoid figure just to quickly get a test set up, i decided to animate the arm to simulate waving by having it start in the air at frame 1 and rotating it on the last frame creating a motion tween this was the result.










Rolling ball jump:
this was a development of the first rolling all animation whereby i had the same ball rol across the surface like before but this time however had an obstacle (ramp) for it to jump over, since cinema 4d has no physics engine i had to alter the motion tween path to simulate the physics of the ball going up/down ramp.




Here i attached the camera and target camera to the circle which it would later on rotate around to pan around the scene.


in the spline path bar you can see my circle shape set inside telling the camera what path to follow
for he rotation i set the position at 0% on frame 1 and then set it to 100% on the last frame.


this is the zooming in aspect of my animation, the adjusted the foal length at both ends of the animation to create the zoom in transition.


this is a shot of aligning the target camera to the ball so that it knows what to follow during the timeline of the animation.









Research how 3d animations are used in the industry

Initially the world of animation began on paper being limited to two dimensions, these animations were restricted to hand drawn techniques (cel animation). however as the world of technology advanced new outlets for animation were being used with the rise of the digital age, where computer programs were used to handle and produce thee dimensional models which were then animated.
originally animation was seen as only t be a outlet for media and entertainment, films/adverts ect. but as animation became more advanced and popular various different aspects of the industry have found how they can benefit from animation in their work they are as follows:

Medical:
doctors/researchers hav begun using animation software to help visualise various topics in medical care such as. surgical operations showing a process of the procedure of how the operatio is carried out, this can be helpful or intriguing for the patient to view so they can get a clearer idea of what the their procedure entails other than listening to their doctors verbal description.
researches can use short animated movies to show investors or the public a latest breakthrough in scientifical research or just to again solidify verbal descriptions of medical related issues.





Education:
Animation has also found it way into education these days whereby schools, college's are adapting to this new form of communication for presentations or instructional videos designed to teach. the reason for this is the latest information received from research that animation holds attention span (generally) more and for longer than readin from a book or having a lecture from a teacher. so to improve the conveying of information for students to learn from education is more and more welcoming the use of animation in their subjects in the hope for better performance from students in their studies.





Mechanical:
Engineers and their companies haved saved alot of hassle and complications from the recent use of animation software that takes pre rendered 3d models and animates them within a physics abiding world. this really helps enginneers spt any design issues and potential problems that can occur by testing the set up they have in mind and running it in a simulation, if they arent happy they can quickly change where neccessary without having to deconstruct a hard physical prototype all the time.
companies have saved millions on animation software too for its significantly reduced development costs which contain buying multiple parts for engineers to put together and test.




Architecture:
Designers or Architects not only use 3d modelling software to put together their designs they also use animation software (usually combined with the 3d model software). animating their work allows their building to be simulated in a world to see how well it operates and functions by using actors and props such as moving cars, humans etc.
if not to test their designs animation is also simply used to show off their buildings to potential buyers by adding a stylised feel to a movie that displays their work and is useful for grabbing or keeping the attention of buyers rather than viewing paper blueprints.




Forensic:
Crime scene investigators have been using animation software to aid in the solving of crimes committed for example, car crash's, assaults etc. rather than someone trying to visualise the scene inside their own head trying to to put it together, they use animating software to recreate a crime to better understand the situation also making it easier for colleagues to see the interpreters thoughts of how the crime was committed. it allows them to simulate the scene giving the most realistic as they can get to the time of the actual event, it helps detectives to better understand and possibly induce ideas of potential clues that could be scattered about.






Media/Entertainment:
obviously the main focal point for animation use, the entertainment industry has benefited greatly from the world of animation for it offers a new medium of entertainment and over the years has become more and more popular, up there now with the live action films these days.
originally starting out on 2d with cel animation, disney being an example here had all of their old cartoons done this way. however moving onto 3d film companies have learned of the benefits to solely animated films, the films can be limitless in imagination with not great cost, like a live action film filled with effects and exotic environments.





Proposal for animation 

Detailed mind map

Mood board of ideas/themes


Thumbnails of ideas for animation


Storyboarding for animation


3d animation


Evaluation of my work

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